DocumentCode :
1810386
Title :
Texture mapping in a distributed environment
Author :
Nicolae, Goga ; Racovita, Zoea ; Telea, Alexandru
Author_Institution :
Dept. of Comput. Sci., Eindhoven Univ. of Technol., Netherlands
fYear :
2003
fDate :
16-18 July 2003
Firstpage :
36
Lastpage :
39
Abstract :
We present a tool for texture mapping in a distributed environment. A parallelization method based on the master-slave model is described. Our purpose is to lower the image generation time in the complex 3D scenes synthesis process. The experimental results concerning the speedup of texture mapping algorithm are also presented.
Keywords :
computational geometry; image texture; parallel processing; rendering (computer graphics); solid modelling; complex 3D scene synthesis; distributed environment; image generation time; master-slave model; parallelization method; rendering; texture mapping; Computer science; Geometry; Image generation; Layout; Master-slave; Material properties; Rough surfaces; Spatial databases; Surface roughness; Surface texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualization, 2003. IV 2003. Proceedings. Seventh International Conference on
Print_ISBN :
0-7695-1988-1
Type :
conf
DOI :
10.1109/IV.2003.1217954
Filename :
1217954
Link To Document :
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