Title :
Optimal video coding for bit-rate switching applications: a game-theoretic approach
Author :
Colonnese, Stefania ; Panci, Gianpiero ; Rinauro, Stefano ; Scarano, Gaetano
Author_Institution :
Dip. INFOCOM, UniversitÃ\xa0 "La Sapienza" di Roma, via Eudossiana 18, 00184 Roma, Italy, e-mail: colonnese@infocom.uniromal.it
Abstract :
In this work1 we discuss a game theoretic approach to bitstream switching in video coding. Fast and bit-saving video bitstream switching is an important issue in video communication system on time varying channels. The most recent video coding standard, namely H.264, support the seamless switching among bitstreams coded at different bitrates by means of suitably coded frames, named Switching Pictures. Since the rate-distortion characteristics of switching frames differ from those of I and P frames, their location affect both the bit-rate and the quality of the coded sequence. In this work, we address the optimization of the SP frames location under an assigned bitrate budget. At this aim we restor to a game theoretic approach and we show that the optimal solution is met when the SP frames are assigned to the frame with the smallest innovation. Experimental results show the advantage in terms of both rate and distortion achieved by the optimized Switching frame insertion with respect to basic H264 coding.
Keywords :
Bit rate; Code standards; Communication switching; Communication systems; Game theory; Rate distortion theory; Rate-distortion; Technological innovation; Time varying systems; Video coding;
Conference_Titel :
World of Wireless, Mobile and Multimedia Networks, 2007. WoWMoM 2007. IEEE International Symposium on a
Conference_Location :
Espoo, Finland
Print_ISBN :
978-1-4244-0993-8
Electronic_ISBN :
978-1-4244-0993-8
DOI :
10.1109/WOWMOM.2007.4351753