DocumentCode :
1812157
Title :
A model of real-virtual object interactions in stereoscopic augmented reality environments
Author :
Hou, Ming
Author_Institution :
Defence Res. & Dev., Canada
fYear :
2003
fDate :
16-18 July 2003
Firstpage :
512
Lastpage :
517
Abstract :
We find a practical solution to improve remote 3D measurement accuracy by investigating surface effects on a real-virtual object alignment task in a stereoscopic augmented reality environment. A psychophysical method of adjustment was used for aligning a computer-generated graphic virtual pointer with the designated targets on the image of a real hemisphere surface. The known conflict between binocular fusion and object occlusion cues was confirmed to play a major role as an extra depth cue. Surface texture density had significant impact on real-virtual object alignment task. A model was proposed for the process of detecting the interactions of real-virtual objects and guidelines were also given for augmented reality interface design accordingly.
Keywords :
augmented reality; graphical user interfaces; image texture; stereo image processing; binocular fusion; computer-generated graphic virtual pointer; object occlusion cue; psychophysical adjustment method; real hemisphere surface; real-virtual object interaction; remote 3D measurement; stereoscopic augmented reality interface design; surface texture density; Augmented reality; Computer graphics; Displays; Electric breakdown; Fuses; Guidelines; Object detection; Psychology; Surface texture; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualization, 2003. IV 2003. Proceedings. Seventh International Conference on
Print_ISBN :
0-7695-1988-1
Type :
conf
DOI :
10.1109/IV.2003.1218033
Filename :
1218033
Link To Document :
بازگشت