• DocumentCode
    1812157
  • Title

    A model of real-virtual object interactions in stereoscopic augmented reality environments

  • Author

    Hou, Ming

  • Author_Institution
    Defence Res. & Dev., Canada
  • fYear
    2003
  • fDate
    16-18 July 2003
  • Firstpage
    512
  • Lastpage
    517
  • Abstract
    We find a practical solution to improve remote 3D measurement accuracy by investigating surface effects on a real-virtual object alignment task in a stereoscopic augmented reality environment. A psychophysical method of adjustment was used for aligning a computer-generated graphic virtual pointer with the designated targets on the image of a real hemisphere surface. The known conflict between binocular fusion and object occlusion cues was confirmed to play a major role as an extra depth cue. Surface texture density had significant impact on real-virtual object alignment task. A model was proposed for the process of detecting the interactions of real-virtual objects and guidelines were also given for augmented reality interface design accordingly.
  • Keywords
    augmented reality; graphical user interfaces; image texture; stereo image processing; binocular fusion; computer-generated graphic virtual pointer; object occlusion cue; psychophysical adjustment method; real hemisphere surface; real-virtual object interaction; remote 3D measurement; stereoscopic augmented reality interface design; surface texture density; Augmented reality; Computer graphics; Displays; Electric breakdown; Fuses; Guidelines; Object detection; Psychology; Surface texture; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 2003. IV 2003. Proceedings. Seventh International Conference on
  • Print_ISBN
    0-7695-1988-1
  • Type

    conf

  • DOI
    10.1109/IV.2003.1218033
  • Filename
    1218033