DocumentCode :
1812604
Title :
Pointing the finger; a role for hybrid representations in VR and video?
Author :
Counsell, John
Author_Institution :
Fac. of the Built Environ., Univ. of the West of England, Bristol, UK
fYear :
2003
fDate :
16-18 July 2003
Firstpage :
633
Lastpage :
638
Abstract :
Experience gained in associating interpretative VRML modelling with real-time video has demonstrated that it is an effective technique for explaining the content of the video image. However searching the VRML model requires interactive exploration by the user. It is more difficult for the viewer to quickly identify the location of an object of interest in the video image, if a search is run in the database to return the location of an object or objects in the image. It is suggested that there are a number of instances where it would be useful to distort a photo realistic modelled scene to draw attention to specific-portions, ranging from the representation of uncertainty in archaeological presentations or planning proposals, to the identification of the location of an object of interest in a video clip or live video frame. The advantages and disadvantages of some possible approaches are discussed.
Keywords :
architectural CAD; data visualisation; interactive video; real-time systems; town and country planning; user interfaces; virtual reality languages; 3D city modelling; VRML modelling; archaeological presentation; city planning proposal; hybrid representation; photo realistic modelled scene; real-time video image; spatial information database; urban information system; Cameras; Cities and towns; Fingers; Geographic Information Systems; Image databases; Layout; Proposals; Uncertainty; Videoconference; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualization, 2003. IV 2003. Proceedings. Seventh International Conference on
Print_ISBN :
0-7695-1988-1
Type :
conf
DOI :
10.1109/IV.2003.1218053
Filename :
1218053
Link To Document :
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