DocumentCode
1815085
Title
A new GPU-based approach to the Shortest Path problem
Author
Ortega-Arranz, Hector ; Torres, Yuri ; Llanos, Diego ; Gonzalez-Escribano, Arturo
Author_Institution
Dept. Inf., Univ. de Valladolid, Valladolid, Spain
fYear
2013
fDate
1-5 July 2013
Firstpage
505
Lastpage
511
Abstract
The Single-Source Shortest Path (SSSP) problem arises in many different fields. In this paper we present a GPU-based version of the Crauser et al. SSSP algorithm. Our work significantly speeds up the computation of the SSSP, not only with respect to the CPU-based version, but also to other state-of-the-art GPU implementation based on Dijkstra, due to Martín et al. Both GPU implementations have been evaluated using the last Nvidia architecture (Kepler). Our experimental results show that the new GPU-Crauser algorithm leads to speed-ups from 13× to 220× with respect to the CPU version and a performance gain of up to 17% with respect the GPU-Martên algorithm.
Keywords
graphics processing units; multiprocessing systems; parallel architectures; CPU-based version; Dijkstra-based GPU implementation; GPU- based version; GPU-Crauser algorithm; GPU-Martin algorithm; GPU-based approach; Nvidia architecture; SSSP problem; performance gain; shortest path problem; single-source shortest path problem; Complexity theory; Computer architecture; Economics; Graphics processing units; Kernel; Parallel processing; Vectors; Dijkstra; GPU; Kepler; NSSP; Parallel Algorithms; SSSP;
fLanguage
English
Publisher
ieee
Conference_Titel
High Performance Computing and Simulation (HPCS), 2013 International Conference on
Conference_Location
Helsinki
Print_ISBN
978-1-4799-0836-3
Type
conf
DOI
10.1109/HPCSim.2013.6641461
Filename
6641461
Link To Document