• DocumentCode
    1817101
  • Title

    Artistic Emulation - Filter Blending for Painterly Rendering

  • Author

    Valente, Crystal ; Klette, Reinhard

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Auckland, Auckland, New Zealand
  • fYear
    2010
  • fDate
    14-17 Nov. 2010
  • Firstpage
    462
  • Lastpage
    467
  • Abstract
    This paper looks at painterly rending using filter blending to create a novel range of artistic effects. We look into several techniques in the field of painterly rendering and combine these different rendering styles together in a user defined way to create a new filter. This creates a user defined painting style based on aspects of different painting styles and processes. The final application uses a triangular region for human-computer interaction where each corner represents an artistic filter and the middle of this triangle represents the original image. A point within the triangle is chosen to determine the filters that are used for blending and their contributing strengths. Artistic effects are based on three base filters that can be tailored by the user to suit the specific subject matter of the image.
  • Keywords
    filtering theory; human computer interaction; image representation; painting; rendering (computer graphics); user interfaces; artistic emulation; artistic filter; filter blending; human computer interaction; painterly rending; painting style; Computers; Glass; Image color analysis; Noise; Painting; Pixel; Rendering (computer graphics); artistic effects; filter blending; human-computer interaction; painterly rendering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Video Technology (PSIVT), 2010 Fourth Pacific-Rim Symposium on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-8890-2
  • Type

    conf

  • DOI
    10.1109/PSIVT.2010.84
  • Filename
    5673806