DocumentCode :
1817101
Title :
Artistic Emulation - Filter Blending for Painterly Rendering
Author :
Valente, Crystal ; Klette, Reinhard
Author_Institution :
Dept. of Comput. Sci., Univ. of Auckland, Auckland, New Zealand
fYear :
2010
fDate :
14-17 Nov. 2010
Firstpage :
462
Lastpage :
467
Abstract :
This paper looks at painterly rending using filter blending to create a novel range of artistic effects. We look into several techniques in the field of painterly rendering and combine these different rendering styles together in a user defined way to create a new filter. This creates a user defined painting style based on aspects of different painting styles and processes. The final application uses a triangular region for human-computer interaction where each corner represents an artistic filter and the middle of this triangle represents the original image. A point within the triangle is chosen to determine the filters that are used for blending and their contributing strengths. Artistic effects are based on three base filters that can be tailored by the user to suit the specific subject matter of the image.
Keywords :
filtering theory; human computer interaction; image representation; painting; rendering (computer graphics); user interfaces; artistic emulation; artistic filter; filter blending; human computer interaction; painterly rending; painting style; Computers; Glass; Image color analysis; Noise; Painting; Pixel; Rendering (computer graphics); artistic effects; filter blending; human-computer interaction; painterly rendering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image and Video Technology (PSIVT), 2010 Fourth Pacific-Rim Symposium on
Conference_Location :
Singapore
Print_ISBN :
978-1-4244-8890-2
Type :
conf
DOI :
10.1109/PSIVT.2010.84
Filename :
5673806
Link To Document :
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