DocumentCode
1817101
Title
Artistic Emulation - Filter Blending for Painterly Rendering
Author
Valente, Crystal ; Klette, Reinhard
Author_Institution
Dept. of Comput. Sci., Univ. of Auckland, Auckland, New Zealand
fYear
2010
fDate
14-17 Nov. 2010
Firstpage
462
Lastpage
467
Abstract
This paper looks at painterly rending using filter blending to create a novel range of artistic effects. We look into several techniques in the field of painterly rendering and combine these different rendering styles together in a user defined way to create a new filter. This creates a user defined painting style based on aspects of different painting styles and processes. The final application uses a triangular region for human-computer interaction where each corner represents an artistic filter and the middle of this triangle represents the original image. A point within the triangle is chosen to determine the filters that are used for blending and their contributing strengths. Artistic effects are based on three base filters that can be tailored by the user to suit the specific subject matter of the image.
Keywords
filtering theory; human computer interaction; image representation; painting; rendering (computer graphics); user interfaces; artistic emulation; artistic filter; filter blending; human computer interaction; painterly rending; painting style; Computers; Glass; Image color analysis; Noise; Painting; Pixel; Rendering (computer graphics); artistic effects; filter blending; human-computer interaction; painterly rendering;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Video Technology (PSIVT), 2010 Fourth Pacific-Rim Symposium on
Conference_Location
Singapore
Print_ISBN
978-1-4244-8890-2
Type
conf
DOI
10.1109/PSIVT.2010.84
Filename
5673806
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