• DocumentCode
    1818309
  • Title

    Output-coherent image-space LIC for surface flow visualization

  • Author

    Huang, Jin ; Pei, Wenjie ; Wen, Chunfeng ; Chen, Guoning ; Chen, Wei ; Bao, Hujun

  • Author_Institution
    State Key Lab. of CAD&CG, Zhejiang Univ., Hangzhou, China
  • fYear
    2012
  • fDate
    Feb. 28 2012-March 2 2012
  • Firstpage
    137
  • Lastpage
    144
  • Abstract
    Image-space line integral convolution (LIC) is a popular approach for visualizing surface vector fields due to its simplicity and high efficiency. To avoid inconsistencies or color blur during the user interactions in the image-space approach, some methods use surface parameterization or 3D volume texture for the effect of smooth transition, which often require expensive computational or memory cost. Furthermore, those methods cannot achieve consistent LIC results in both granularity and color distribution on different scales. This paper introduces a novel image-space LIC for surface flows that preserves the texture coherence during user interactions. To make the noise textures under different viewpoints coherent, we propose a simple texture mapping technique that is local, robust and effective. Meanwhile, our approach pre-computes a sequence of mipmap noise textures in a coarse-to-fine manner, leading to consistent transition when the model is zoomed. Prior to perform LIC in the image space, the mipmap noise textures are mapped onto each triangle with randomly assigned texture coordinates. Then, a standard image-space LIC based on the projected vector fields is performed to generate the flow texture. The proposed approach is simple and very suitable for GPU acceleration. Our implementation demonstrates consistent and highly efficient LIC visualization on a variety of datasets.
  • Keywords
    data visualisation; graphics processing units; image colour analysis; image texture; user interfaces; 3D volume texture; GPU acceleration; LIC visualization; color blur; color distribution; granularity; graphics processing unit; line integral convolution; mipmap noise texture; output-coherent image-space LIC; smooth transition effect; surface flow visualization; surface parameterization; surface vector field visualization; texture coherence; texture coordinate; texture mapping technique; user interaction; Colored noise; Image color analysis; Streaming media; Surface texture; Vectors; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization Symposium (PacificVis), 2012 IEEE Pacific
  • Conference_Location
    Songdo
  • ISSN
    2165-8765
  • Print_ISBN
    978-1-4673-0863-2
  • Electronic_ISBN
    2165-8765
  • Type

    conf

  • DOI
    10.1109/PacificVis.2012.6183584
  • Filename
    6183584