DocumentCode :
1819431
Title :
Real-time learning: a ball on a beam
Author :
Benbrahim, H. ; Doleac, J.S. ; Franklin, J.A. ; Selfridge, O.G.
Author_Institution :
GTE Laboratories Inc., Waltham, MA, USA
Volume :
1
fYear :
1992
fDate :
7-11 Jun 1992
Firstpage :
98
Abstract :
In the Real-Time Learning Laboratory at GTE Laboratories, machine learning algorithms are being implemented on hardware testbeds. A modified connectionist actor-critic system has been applied to a ball balancing task. The system learns to balance a ball on a beam in less than 5 min and maintains the balance. A ball can roll along a few inches of a track on a flat metal beam, which an electric motor can rotate. A computer learning system running on a PC senses the position of the ball and the angular position of the beam. The system learns to prevent the ball from reaching either end of the beam. The system has shown to be robust through sensor noise and mechanical changes; it has also generated many interesting questions for future research
Keywords :
learning (artificial intelligence); position control; actor-critic system; angular position; ball balancing task; flat metal beam; hardware testbeds; machine learning algorithms; real-time learning; Electric motors; Hardware; Laboratories; Learning systems; Machine learning; Machine learning algorithms; Mechanical sensors; Noise robustness; Sensor systems; Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Neural Networks, 1992. IJCNN., International Joint Conference on
Conference_Location :
Baltimore, MD
Print_ISBN :
0-7803-0559-0
Type :
conf
DOI :
10.1109/IJCNN.1992.287219
Filename :
287219
Link To Document :
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