• DocumentCode
    1820896
  • Title

    Virtually There: Exploring Proximity and Homophily in a Virtual World

  • Author

    Huang, Yun ; Shen, Cuihua ; Williams, Dmitri ; Contractor, Noshir

  • Author_Institution
    Dept. of Manage. Sci. & Ind. Eng., Northwestern Univ., Evanston, IL, USA
  • Volume
    4
  • fYear
    2009
  • fDate
    29-31 Aug. 2009
  • Firstpage
    354
  • Lastpage
    359
  • Abstract
    Virtual space eliminates the constraints of physical distances on communication and interaction. In this study, we examine the impact of offline proximity and homophily of players on their online interactions in EverQuest II. The results show that spatial proximity as well as homophily still influence playerspsila online behavior.
  • Keywords
    interactive programming; virtual reality; EverQuest II; homophily; online interactions; proximity; virtual space; virtual world; Collaboration; Communications technology; Conference management; Data analysis; Engineering management; Geography; Industrial engineering; Physics computing; Postal services; Testing; ERGM; distance; homophily; proximity;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Science and Engineering, 2009. CSE '09. International Conference on
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    978-1-4244-5334-4
  • Electronic_ISBN
    978-0-7695-3823-5
  • Type

    conf

  • DOI
    10.1109/CSE.2009.471
  • Filename
    5284063