DocumentCode
1820896
Title
Virtually There: Exploring Proximity and Homophily in a Virtual World
Author
Huang, Yun ; Shen, Cuihua ; Williams, Dmitri ; Contractor, Noshir
Author_Institution
Dept. of Manage. Sci. & Ind. Eng., Northwestern Univ., Evanston, IL, USA
Volume
4
fYear
2009
fDate
29-31 Aug. 2009
Firstpage
354
Lastpage
359
Abstract
Virtual space eliminates the constraints of physical distances on communication and interaction. In this study, we examine the impact of offline proximity and homophily of players on their online interactions in EverQuest II. The results show that spatial proximity as well as homophily still influence playerspsila online behavior.
Keywords
interactive programming; virtual reality; EverQuest II; homophily; online interactions; proximity; virtual space; virtual world; Collaboration; Communications technology; Conference management; Data analysis; Engineering management; Geography; Industrial engineering; Physics computing; Postal services; Testing; ERGM; distance; homophily; proximity;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Science and Engineering, 2009. CSE '09. International Conference on
Conference_Location
Vancouver, BC
Print_ISBN
978-1-4244-5334-4
Electronic_ISBN
978-0-7695-3823-5
Type
conf
DOI
10.1109/CSE.2009.471
Filename
5284063
Link To Document