DocumentCode
1821719
Title
Haptic interaction in virtual environments
Author
Ruspini, Diego C. ; Kolarov, Krsimir ; Khatib, Oussama
Author_Institution
Dept. of Comput. Sci., Stanford Univ., CA, USA
Volume
1
fYear
1997
fDate
7-11 Sep 1997
Firstpage
128
Abstract
We present a haptic rendering framework that allows the tactile display of complex virtual environments. This framework allows surface constraints, surface shading, friction, texture and other effects to be modeled solely by updating the position of a representative object, the “virtual proxy”. This abstraction reduces the task of the haptic servo control loop to the minimization of the error between user´s position and that of the proxy. This framework has been implemented in a system that is able to haptically render virtual environments of a complexity that is near and often in excess of the capabilities of current interactive graphic systems
Keywords
client-server systems; friction; graphical user interfaces; rendering (computer graphics); texture; virtual reality; friction; haptic interaction; haptic rendering framework; haptic servo control loop; surface constraint; surface shading; tactile display; texture; virtual environments; virtual proxy; Computer science; Fingers; Graphics; Haptic interfaces; Milling machines; Probes; Rendering (computer graphics); Robots; Surface texture; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 1997. IROS '97., Proceedings of the 1997 IEEE/RSJ International Conference on
Conference_Location
Grenoble
Print_ISBN
0-7803-4119-8
Type
conf
DOI
10.1109/IROS.1997.649024
Filename
649024
Link To Document