DocumentCode :
1823970
Title :
Enhancing Traditional Games with Augmented Reality Technologies
Author :
Sakuma, Hiroyuki ; Yamabe, Tetsuo ; Nakajima, Tatsuo
Author_Institution :
Dept. of Comput. Sci. & Eng., Waseda Univ., Tokyo, Japan
fYear :
2012
fDate :
4-7 Sept. 2012
Firstpage :
822
Lastpage :
825
Abstract :
Digital technologies are useful to enhance existing traditional games to increase their pleasure. In many games, digital technologies can add special effects to excite a player emotionally. However, the technologies are also useful to help a player to learn complex rules in the games. Especially, traditional games like a poker are not easy to learn for beginners so many recent young people lose interests to play the games. In this paper, we present AR-Hold´em that is an enhanced Texas Hold´em poker game with augmented reality technologies. We also present some user studies showing the effectiveness of our approach.
Keywords :
augmented reality; computer games; AR-Hold´em; Texas Hold´em poker game; augmented reality; digital technology; Augmented reality; Footwear; Games; Interviews; Materials; RFID tags; Augmented Reality; Card Games;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Ubiquitous Intelligence & Computing and 9th International Conference on Autonomic & Trusted Computing (UIC/ATC), 2012 9th International Conference on
Conference_Location :
Fukuoka
Print_ISBN :
978-1-4673-3084-8
Type :
conf
DOI :
10.1109/UIC-ATC.2012.95
Filename :
6332090
Link To Document :
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