DocumentCode
1824934
Title
Survey of 3DUI applications and development challenges
Author
Takala, T.M. ; Rauhamaa, P. ; Takala, T.
Author_Institution
Dept. of Media Technol., Aalto Univ., Aalto, Finland
fYear
2012
fDate
4-5 March 2012
Firstpage
89
Lastpage
96
Abstract
We present a survey of the current generation of 3D user interface (3DUI) applications, their developers, and development issues. 3DUI developing experiences from 71 developers - as well as information about 56 unique 3DUI applications - were collected and analysed. The statistics presented in this paper give a broad view over the 3DUI field and indicate current trends in 3DUI applications, such as the most commonly used hardware and software. Popularity of Kinect and Move controllers are compared as we discuss how entertainment industry can embrace hobbyist innovation. Our results show that reuse of high-level interaction features is rare, even though 3DUI toolkits are widely used; most developers painstakingly implement common features like navigation and object manipulation for each 3DUI application, as opposed to inheriting them from a toolkit. We also introduce criteria for measuring 3DUI development difficulty and two ways of benchmarking 3DUI toolkits, and present example benchmarks using data from our survey.
Keywords
graphical user interfaces; user interface management systems; 3D user interface applications; 3DUI development; 3DUI toolkits; Kinect controllers; Move controllers; high-level interaction features; Benchmark testing; Keyboards; Libraries; Mice; Three dimensional displays; User interfaces; 3D user interfaces; natural interaction; post-WIMP interfaces; user interface development;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces (3DUI), 2012 IEEE Symposium on
Conference_Location
Costa Mesa, CA
Print_ISBN
978-1-4673-1204-2
Type
conf
DOI
10.1109/3DUI.2012.6184190
Filename
6184190
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