DocumentCode :
1827090
Title :
Synthetic and natural hybrid coding for interactive broadcast TV
Author :
Drumm, Helge ; Schuldt, Michael
Author_Institution :
Inst. of Media Technol., Technische Univ. Ilmenau, Germany
fYear :
2002
fDate :
14-15 Nov. 2002
Firstpage :
43
Lastpage :
52
Abstract :
We describe some aspects of synthetic and natural hybrid coding for future developments in interactive broadcast TV. We show some hardware components in order to provide a basis for discussion. One problem we are dealing with is to reconstruct natural 3D objects as arbitrarily shaped 3D video objects. The intention is to improve scene realism. The computation of 3D video objects offers a variety of possibilities in current computer graphics. Interactivity is one of the most important tasks in the development of 3D-applications since it allows for entering new markets, e.g. interactive TV-broadcast. The MPEG-4 standard offers a variety of possibilities to cover these aspects.
Keywords :
digital video broadcasting; image reconstruction; interactive television; natural scenes; realistic images; solid modelling; technological forecasting; video coding; MPEG-4 standard; computer graphics; future development; interactive broadcast TV; natural 3D video object reconstruction; scene realism; synthetic natural hybrid coding; Broadcast technology; Computer graphics; DVD; Hardware; ISO standards; Layout; MPEG 4 Standard; Multimedia communication; Standards publication; TV broadcasting;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital and Computational Video, 2002. DCV 2002. Proceedings. Third International Workshop on
Print_ISBN :
0-7803-7984-5
Type :
conf
DOI :
10.1109/DCV.2002.1218742
Filename :
1218742
Link To Document :
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