DocumentCode :
182809
Title :
Motivation System for Virtual Creatures: Actions Driven by Needs
Author :
Zamarripa, Selene ; Madrigal, Daniel ; Ramos, Felix
Author_Institution :
Comput. Sci., CINVESTAV Guadalajara, Guadalajara, Mexico
fYear :
2014
fDate :
6-8 Oct. 2014
Firstpage :
206
Lastpage :
212
Abstract :
One of the biggest challenges in the development of virtual creatures is provide them with mechanisms that allow them to generate behaviors autonomously. Therefore we think it is possible to use agent architectures to endow those virtual entities, so to speak, with architectures that can serve as the brain for these entities. In this paper we present an agent architecture that takes as inspiration for its creation, biological and psychological theories that consider that needs are the cause of behaviors in living beings. To test the model, a predator-prey scenario was selected. In this virtual world, the creatures do not have an established purpose, therefore their survival completely depends on the satisfaction of their needs. As a result of this work we obtained autonomous entities that can survive in a predator-prey environment.
Keywords :
predator-prey systems; psychology; virtual reality; agent architectures; autonomous behavior generation; biological theories; creation theories; living being behaviors; motivational system; need satisfaction; predator-prey scenario; psychological theories; virtual creature development; virtual entities; Blood pressure; Computer architecture; Monitoring; Physiology; Predator prey systems; Psychology; Agent Architecture; Artificial Intelligence; Virtual Environment; Virtual Life;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Cyberworlds (CW), 2014 International Conference on
Conference_Location :
Santander
Print_ISBN :
978-1-4799-4678-5
Type :
conf
DOI :
10.1109/CW.2014.36
Filename :
6980763
Link To Document :
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