• DocumentCode
    182866
  • Title

    Virtual Human Behavioural Profile Extraction Using Kinect Based Motion Tracking

  • Author

    Stanev, Dimitar ; Moustakas, Konstantinos

  • Author_Institution
    Electr. & Comput. Eng. Dept., Univ. of Patras, Patra Rion, Greece
  • fYear
    2014
  • fDate
    6-8 Oct. 2014
  • Firstpage
    411
  • Lastpage
    414
  • Abstract
    This paper presents a framework for the creation of virtual human behavioural profile which will account for physiological parameters of the body during motion activities. Initially, the subject´s movements are captured along with the corresponding joint trajectories using a single Kinect sensor. To improve the fidelity of the motion trajectories a series of filters were implemented so as to diminish the effect of noise. Next, a musculoskeletal model of the human lower extremity with twenty degrees of freedom and 86 muscles is introduced and registered to the captured motion data through the inverse kinematics method. For the computational analysis and the estimation of joint torques during movements inverse and forward dynamics are utilized respectively. Finally, static optimization and computed muscle control are employed to estimate the muscle forces and muscle excitations necessary to perform the captured movements. Experimental results demonstrate the potential of the proposed approach, leading to numerous applications in the field of physics-based computer animation and virtual physiological human modeling.
  • Keywords
    bone; feature extraction; gait analysis; image denoising; image filtering; image motion analysis; image sensors; medical image processing; muscle; object tracking; optimisation; physiological models; virtual reality; Kinect based motion tracking; Kinect sensor; body physiological parameters; captured movements; computational analysis; computed muscle control; degrees of freedom; filters; forward dynamics; human lower extremity; inverse dynamics; inverse kinematics method; joint torques; joint trajectories; motion activities; motion trajectories; muscle excitations; muscle forces; musculoskeletal model; noise effect; physics-based computer animation; static optimization; subject movements; virtual human behavioural profile extraction; virtual physiological human modeling; Analytical models; Computational modeling; Data models; Dynamics; Joints; Kinematics; Muscles; inverse dynamics; motion capture; musculoskeletal models; virtual physiological human;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds (CW), 2014 International Conference on
  • Conference_Location
    Santander
  • Print_ISBN
    978-1-4799-4678-5
  • Type

    conf

  • DOI
    10.1109/CW.2014.64
  • Filename
    6980791