Title :
Diplomat, an agent in a multi agent environment: An overview
Author :
Kraus, Sarit ; Lehmann, Daniel
Author_Institution :
Dept. of Comput. Sci., Hebrew Univ., Jerusalem, Israel
Abstract :
A program called Diplomat for playing Diplomacy (a seven-player board game) is described. It is very different from programs that play two-person zero-sum board games (such as chess or checkers) since it must act in an uncertain environment, and it must decide on intermediate goals and explain those to potential allies, or hide those from them. Diplomat is able to make proposals to other powers and can also receive proposals and answer them. In case a player suggests a plan, Diplomat must evaluate it and react accordingly. It must also evaluate the relations between the other players in order to detect potentially dangerous coalitions. Diplomat uses a set of domain-specific heuristics. The experience shows that Diplomat plays in a way that is hard to differentiate from play by humans
Keywords :
expert systems; games of skill; heuristic programming; Diplomacy; Diplomat; domain-specific heuristics; intermediate goals; multi agent environment; seven-player board game; uncertain environment; Artificial intelligence; Computer science; Europe; Humans; Intelligent agent; Military communication; Navigation; Proposals; Springs;
Conference_Titel :
Computers and Communications, 1988. Conference Proceedings., Seventh Annual International Phoenix Conference on
Conference_Location :
Scottsdale, AZ
Print_ISBN :
0-8186-0830-7
DOI :
10.1109/PCCC.1988.10117