DocumentCode
1833846
Title
Fast forwarding table lookup exploiting GPU memory architecture
Author
Lee, Youngjun ; Jeong, Minseon ; Lee, Sanghwan ; Im, Eun-Jin
Author_Institution
Sch. of Comput. Sci., Kookmin Univ., Seoul, South Korea
fYear
2010
fDate
17-19 Nov. 2010
Firstpage
341
Lastpage
345
Abstract
As the traffic of the Internet increases and diversifies, the needs for a fast flexible router have made researchers to work on software routers. The existing software router systems may utilize the cluster structure of multiple machines or GPU systems. Especially, Packet Shader, which uses GPU to exploit GPU´s extensive parallelism, shows higher performance compared to other existing software routers. However, Packet Shader does not utilize the memory architecture in the GPU system. Basically, GPU has different types of memories such as constant, texture, and global. Since different types of memories show different memory access performance, we propose a unique index architecture for the forwarding table by exploiting the memory architecture of the GPU system. Through a preliminary evaluation, we show that the forwarding table lookup using GPU can outperform the CPU only system.
Keywords
Internet; computer graphic equipment; coprocessors; memory architecture; table lookup; telecommunication network routing; telecommunication traffic; GPU memory architecture; GPU systems; Internet traffic; fast forwarding table lookup; packet shader; software routers; Decision support systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Information and Communication Technology Convergence (ICTC), 2010 International Conference on
Conference_Location
Jeju
Print_ISBN
978-1-4244-9806-2
Type
conf
DOI
10.1109/ICTC.2010.5674696
Filename
5674696
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