DocumentCode :
1834128
Title :
A Game-Based 3D Simulation of Otranto in the Middle Ages
Author :
De Paolis, Lucio T. ; Aloisio, Giovanni ; Celentano, Maria G. ; Oliva, Luigi ; Vecchio, Pietro
Author_Institution :
Dept. of Innovation Eng., Salento Univ., Lecce, Italy
fYear :
2010
fDate :
10-15 Feb. 2010
Firstpage :
130
Lastpage :
133
Abstract :
In educational sense, the virtual reality shows its value when the user can actively participate in the creation and development of his knowledge. According to the MediaEvo Project and with the multiplayer educational game realized, the paper shows that the entertainment games platforms can also be used to develop platforms for multi-channel and multi-sensory cultural edutainment. Herein we present the process for collecting and processing data, the methodology and the tools used in the work and the multi-playing and artificial intelligence models implemented in the project. At the moment the MediaEvo Project is working in progress.
Keywords :
computer aided instruction; computer games; virtual reality; MediaEvo Project; Otranto; artificial intelligence models; data processing; entertainment games platforms; game-based 3D simulation; multichannel cultural edutainment; multiplayer educational game; multisensory cultural edutainment; virtual reality; Augmented reality; Bridges; Cities and towns; Computational modeling; Computer simulation; Cultural differences; Data engineering; Educational technology; Technological innovation; Virtual reality; 3D Game; Edutainment; Virtual Cultural Heritage;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advances in Computer-Human Interactions, 2010. ACHI '10. Third International Conference on
Conference_Location :
Saint Maarten
Print_ISBN :
978-1-4244-5693-2
Type :
conf
DOI :
10.1109/ACHI.2010.29
Filename :
5430112
Link To Document :
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