• DocumentCode
    1834213
  • Title

    Detecting Self-Collisions Using a Hybrid Bounding Volume Algorithm

  • Author

    Madera, F.A. ; Laycock, S.D. ; Day, A.M.

  • Author_Institution
    Fac. de Matemdticas, Univ. Autonoma de Yucatan, Merida, Mexico
  • fYear
    2010
  • fDate
    10-15 Feb. 2010
  • Firstpage
    107
  • Lastpage
    112
  • Abstract
    A discrete collision detection algorithm to detect self-collisions between deformable objects is presented, this is built up using a bounding volume hierarchy (BVH) and a Feature-based method. The deformations are represented by the features of the mesh, which are within the bounding volumes and consequently the updating time for the BVH is reduced. The algorithm compares the minimum bounded geometry, the 1-ring, with the other spheres of the hierarchy in order to cull away bounding volumes (BV) that are far apart. The 3D objects utilised are surface-based and are deformed by warping, control points of splines, and a mass-spring model.
  • Keywords
    computer graphics; object detection; 3D objects; bounding volume hierarchy method; computer graphics; discrete collision detection algorithm; feature-based method; hybrid bounding volume algorithm; mass-spring model; minimum bounded geometry; self-collision detection; Algorithm design and analysis; Animation; Automatic testing; Computer graphics; Deformable models; Detection algorithms; Geometry; Gravity; Helium; Object detection; Bounding Volume Hierarchy; collision detection; computer graphics; deformable models;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advances in Computer-Human Interactions, 2010. ACHI '10. Third International Conference on
  • Conference_Location
    Saint Maarten
  • Print_ISBN
    978-1-4244-5693-2
  • Type

    conf

  • DOI
    10.1109/ACHI.2010.11
  • Filename
    5430116