DocumentCode
1834213
Title
Detecting Self-Collisions Using a Hybrid Bounding Volume Algorithm
Author
Madera, F.A. ; Laycock, S.D. ; Day, A.M.
Author_Institution
Fac. de Matemdticas, Univ. Autonoma de Yucatan, Merida, Mexico
fYear
2010
fDate
10-15 Feb. 2010
Firstpage
107
Lastpage
112
Abstract
A discrete collision detection algorithm to detect self-collisions between deformable objects is presented, this is built up using a bounding volume hierarchy (BVH) and a Feature-based method. The deformations are represented by the features of the mesh, which are within the bounding volumes and consequently the updating time for the BVH is reduced. The algorithm compares the minimum bounded geometry, the 1-ring, with the other spheres of the hierarchy in order to cull away bounding volumes (BV) that are far apart. The 3D objects utilised are surface-based and are deformed by warping, control points of splines, and a mass-spring model.
Keywords
computer graphics; object detection; 3D objects; bounding volume hierarchy method; computer graphics; discrete collision detection algorithm; feature-based method; hybrid bounding volume algorithm; mass-spring model; minimum bounded geometry; self-collision detection; Algorithm design and analysis; Animation; Automatic testing; Computer graphics; Deformable models; Detection algorithms; Geometry; Gravity; Helium; Object detection; Bounding Volume Hierarchy; collision detection; computer graphics; deformable models;
fLanguage
English
Publisher
ieee
Conference_Titel
Advances in Computer-Human Interactions, 2010. ACHI '10. Third International Conference on
Conference_Location
Saint Maarten
Print_ISBN
978-1-4244-5693-2
Type
conf
DOI
10.1109/ACHI.2010.11
Filename
5430116
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