DocumentCode
1837870
Title
Low-Level Component for OpenGL ES Oriented Heterogeneous Architecture with Optimization
Author
Gan, Xinbiao ; Dai, Kui ; Wang, Zhiying
Author_Institution
Sch. of Comput., Nat. Univ. of Defense Technol., Changsha
fYear
2008
fDate
18-21 Nov. 2008
Firstpage
200
Lastpage
205
Abstract
Efficient graphics and image rendering is urgent for embedded mobile devices. In order to exploit potential parallelization of openGL ES (openGL for embedded system) graphics processing, we do a statistic and analysis on openGL ES APIs involving fixed pipeline and programming pipeline, and then propose a low-level component for openGL ES. The distilled component, mainly including vector and matrix structure manipulation, can be used to built graphics library for different versions of openGL ES. Furthermore, the component is implemented and then followed by optimization according to synchronous data triggered architecture (SDTA). Experimental results show that the library core component can obtain high performance on SDTA.
Keywords
computer graphics; embedded systems; matrix algebra; optimisation; statistical analysis; embedded system graphics processing; image rendering; low-level component; matrix structure manipulation; openGL ES oriented heterogeneous architecture; optimization method; statistical analysis; synchronous data triggered architecture; vector maipulation; Computer architecture; Computer graphics; Embedded computing; Embedded system; Hardware; Libraries; Pipelines; Rendering (computer graphics); Software quality; Statistical analysis; OpenGL ES library; core component; optimization; synchronous data triggered architecture;
fLanguage
English
Publisher
ieee
Conference_Titel
Young Computer Scientists, 2008. ICYCS 2008. The 9th International Conference for
Conference_Location
Hunan
Print_ISBN
978-0-7695-3398-8
Electronic_ISBN
978-0-7695-3398-8
Type
conf
DOI
10.1109/ICYCS.2008.16
Filename
4708973
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