DocumentCode :
1839396
Title :
Study on the Virtual Natural Landscape Walkthrough by Using Unity 3D
Author :
Jiang Jie ; Kuang Yang ; Shen Haihui
Author_Institution :
Inst. of Educ., Jiang Xi Sci. & Technol. Normal Univ., Nanchang, China
fYear :
2013
fDate :
21-23 June 2013
Firstpage :
1
Lastpage :
4
Abstract :
This paper describes the use of this 3D virtual reality engine of making natural landscape walkthrough. It explains the methods of making the sky, topography, trees and flowers, water of nature common things in Unity 3D, and expound Unity 3D software has quick and convenient advantage in making of virtual roaming, at last, it emphasise the pursuit for realistic scene is more important than the scene optimization under the condition of current level of computer.
Keywords :
solid modelling; virtual reality; 3D virtual reality engine; Unity 3D software; virtual natural landscape walkthrough; virtual roaming; Color; Production; Reactive power; Software; Solid modeling; Surface texture; Three-dimensional displays; unity 3D; virtual natural landscape; walkthrough;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational and Information Sciences (ICCIS), 2013 Fifth International Conference on
Conference_Location :
Shiyang
Type :
conf
DOI :
10.1109/ICCIS.2013.9
Filename :
6642924
Link To Document :
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