DocumentCode :
1840162
Title :
An Image Decomposition Strategy Based on GUP´s Memory Hierarchy Architecture
Author :
Cui Shulin ; Zhang Shuqing
Author_Institution :
Northeast Inst. of Geogr. & Agroecology, Changchun, China
fYear :
2013
fDate :
21-23 June 2013
Firstpage :
114
Lastpage :
117
Abstract :
This article describes a new image decomposition strategy to use the GPU memory hierarchy architecture more efficiently. An image is decomposed into tiles and the size of each tile is determined based on the size of thread block. In order to avoid loading repeatedly tiles from global memory to shared memory, tiles must overlap each other. The parallel code is specifically tested with dilation operation, which is one of the basic operations in mathematical morphology. Significant performance increases on GPU-based computing platform are seen in some applications, demonstrating the advantage of the proposed parallel scheme.
Keywords :
graphics processing units; image processing; mathematical morphology; memory architecture; GPU memory hierarchy architecture; GPU-based computing platform; dilation operation; image decomposition strategy; mathematical morphology; parallel code scheme; shared memory; thread block; Acceleration; Graphics processing units; Image decomposition; Instruction sets; Kernel; Memory management; Tiles; Dilation; GPU-based; Shared memory;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational and Information Sciences (ICCIS), 2013 Fifth International Conference on
Conference_Location :
Shiyang
Type :
conf
DOI :
10.1109/ICCIS.2013.38
Filename :
6642953
Link To Document :
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