DocumentCode
1840216
Title
Can opponent models aid poker player evolution?
Author
Baker, R.J.S. ; Cowling, P.I. ; Randall, T.W.G. ; Jiang, P.
Author_Institution
Dept. of Comput., Univ. of Bradford, Bradford
fYear
2008
fDate
15-18 Dec. 2008
Firstpage
23
Lastpage
30
Abstract
We investigate the impact of Bayesian opponent modeling upon the evolution of a player for a simplified poker game. Through the evolution of artificial neural networks using NEAT we create and compare players both utilizing and ignoring Bayesian opponent beliefs. We test the effectiveness of this model against various collections of dynamic and partially randomized opponents and find that using a Bayesian opponent model enhances our AI players even when dealing with a previously unseen collection of players. We further utilize the inherent recurrency of our evolved players in order to recognize the opponent models of multiple players. Through ablative studies upon the inputs of the network, we show that utilization of an opponent model as an evolutionary aid yields significantly stronger players in this case.
Keywords
belief networks; computer games; neural nets; Bayesian opponent beliefs; Bayesian opponent modeling; artificial neural networks; poker player evolution; Artificial intelligence; Artificial neural networks; Bayesian methods; Cognition; Computer networks; Decision making; Electronic mail; Explosions; Game theory; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games, 2008. CIG '08. IEEE Symposium On
Conference_Location
Perth, WA
Print_ISBN
978-1-4244-2973-8
Electronic_ISBN
978-1-4244-2974-5
Type
conf
DOI
10.1109/CIG.2008.5035617
Filename
5035617
Link To Document