DocumentCode
1842788
Title
GLFurry - an interactive 3D fur modeling system
Author
Heinen, Farlei J. ; Walter, Marcelo
Author_Institution
Univ. do Vale do Rio dos Sinos, Sao Leopoldo, Brazil
fYear
2001
fDate
37165
Firstpage
379
Abstract
Modeling and rendering of fur and hair has long attracted the attention of computer graphics researchers. The different approaches to this problem can be broadly classified into categories: geometric and volumetric. The geometric approach models each hair as a geometric primitive (lines, Bezier curves, etc.) while the volumetric approach renders a sample patch and repeatedly apply it to cover the entire surface of the object. We present GLFurry, an interactive system for modeling and rendering fur on 3D objects. The system has 6 main parameters which allow fast generation of many different furry effects
Keywords
digital simulation; interactive systems; realistic images; rendering (computer graphics); 3D objects; GLFurry; fast generation; fur rendering; furry effects; geometric approach; geometric primitive; hair; interactive 3D fur modeling system; interactive system; sample patch; volumetric approach; Animation; Computer graphics; Geometry; Gravity; Hair; Interactive systems; Real time systems; Rendering (computer graphics); Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Image Processing, 2001 Proceedings of XIV Brazilian Symposium on
Conference_Location
Florianopolis
Print_ISBN
0-7695-1330-1
Type
conf
DOI
10.1109/SIBGRAPI.2001.963085
Filename
963085
Link To Document