DocumentCode
1844073
Title
Gesture recognition for virtual reality applications using data gloves and neural networks
Author
Weissmann, John ; Salomon, Fblf
Author_Institution
Dept. of Comput. Sci., Zurich Univ., Switzerland
Volume
3
fYear
1999
fDate
1999
Firstpage
2043
Abstract
Explores the use of hand gestures as a means of human-computer interactions for virtual reality applications. For the application, specific hand gestures, such as “fist”, “index finger” and “victory sign”, have been defined. Most existing approaches use various camera-based recognition systems, which are rather costly and very sensitive to environmental changes. In contrast, this paper explores a data glove as the input device, which provides 18 measurement values for the angles of different finger joints. The paper compares the performance of different neural network models, such as backpropagation and radial-basis functions, which are used by the recognition system to recognize the actual gesture. Some network models achieve a recognition rate (training as well a generalization) of up to 100% over a number of test subjects. Due to its good performance, this recognition system is the first step towards virtual reality applications in which program execution is controlled by a sign language
Keywords
backpropagation; data gloves; gesture recognition; radial basis function networks; virtual reality; fist; hand gestures; human-computer interactions; index finger; neural networks; radial-basis functions; sign language; victory sign; Application software; Computer science; Data gloves; Fingers; Image recognition; Mice; Neural networks; Testing; Virtual reality; Wrist;
fLanguage
English
Publisher
ieee
Conference_Titel
Neural Networks, 1999. IJCNN '99. International Joint Conference on
Conference_Location
Washington, DC
ISSN
1098-7576
Print_ISBN
0-7803-5529-6
Type
conf
DOI
10.1109/IJCNN.1999.832699
Filename
832699
Link To Document