DocumentCode
1844759
Title
A transform, lighting and setup ASIC for surface splatting
Author
Heinzle, Simon ; Saurer, Olivier ; Axmann, Sebastian ; Browarnik, Diego ; Schmidt, Andreas ; Carbognani, Flavio ; Luethi, Peter ; Felber, Norbert ; Gross, Markus
Author_Institution
ETH Zurich, Zurich
fYear
2008
fDate
18-21 May 2008
Firstpage
2813
Lastpage
2816
Abstract
This paper presents the rst ASIC implementation of the transform, lighting and setup stages of the elliptical weighted average (EWA) surface splatting algorithm, a high quality method for anti-aliased rendering of point sampled objects in computer graphics. The algorithm has been integrated on a small core size of 8.15 mm2 in a 180 nm process using massive resource sharing. It achieves the high throughput of 2.94 million points per second at the operating frequency of 147 MHz, with a power dissipation of 300 mW.
Keywords
application specific integrated circuits; rendering (computer graphics); transforms; ASIC; antialiased rendering; computer graphic; elliptical weighted average surface splatting algorithm; frequency 147 MHz; point sampled object; power 300 mW; setup stage; surface splatting lighting; surface splatting transform; Application specific integrated circuits; Cameras; Computer architecture; Computer graphics; Hardware; Kernel; Layout; Power dissipation; Rendering (computer graphics); Sampling methods;
fLanguage
English
Publisher
ieee
Conference_Titel
Circuits and Systems, 2008. ISCAS 2008. IEEE International Symposium on
Conference_Location
Seattle, WA
Print_ISBN
978-1-4244-1683-7
Electronic_ISBN
978-1-4244-1684-4
Type
conf
DOI
10.1109/ISCAS.2008.4542042
Filename
4542042
Link To Document