DocumentCode
1845097
Title
Let´s Play Catch in Words: Online Negotiation System with a Sense of Presence Based on Haptic Interaction
Author
Chen, Meng ; Katagami, Daisuke ; Nitta, Katsumi
Volume
3
fYear
2009
fDate
15-18 Sept. 2009
Firstpage
357
Lastpage
360
Abstract
In recent development of online negotiation systems, the dynamic animation display has become a familiar approach for conveying nonverbal information and emotions. Yet the lack of presence caused by just looking at remains unsolved. In this study, we bring the haptic technology into the system and realize throwing a ball in a 3D virtual environment by PHANToM haptic device in order to represent making statements in turns. In this system, subjects can express their emotions by changing the ball’s color and radius. We conduct four types of observational comparison experiments to verify the effect that the haptic interaction brings about. Results from the experiments illustrate that online negotiation involving haptic interaction can increase the sense of presence, especially in text input negotiation, the difference is significant.
Keywords
Avatars; Conferences; Displays; Facial animation; Haptic interfaces; Imaging phantoms; Intelligent agent; Surgery; Testing; Virtual environment; PHANToM haptic device; expression of emotion; haptic interaction; online negotiation;
fLanguage
English
Publisher
iet
Conference_Titel
Web Intelligence and Intelligent Agent Technologies, 2009. WI-IAT '09. IEEE/WIC/ACM International Joint Conferences on
Conference_Location
Milan, Italy
Print_ISBN
978-0-7695-3801-3
Electronic_ISBN
978-1-4244-5331-3
Type
conf
DOI
10.1109/WI-IAT.2009.366
Filename
5285088
Link To Document