• DocumentCode
    184551
  • Title

    A three-stage Colonel Blotto game with applications to cyberphysical security

  • Author

    Gupta, Arpan ; Schwartz, Galina A. ; Langbort, Cedric ; Sastry, S. Shankar ; Basar, Tamer

  • Author_Institution
    Coordinated Sci. Lab., Univ. of Illinois at Urbana-Champaign, Urbana, IL, USA
  • fYear
    2014
  • fDate
    4-6 June 2014
  • Firstpage
    3820
  • Lastpage
    3825
  • Abstract
    We consider a three-step three-player complete information Colonel Blotto game in this paper, in which the first two players fight against a common adversary. Each player is endowed with a certain amount of resources at the beginning of the game, and the number of battlefields on which a player and the adversary fights is specified. The first two players are allowed to form a coalition if it improves their payoffs. In the first stage, the first two players may add battlefields and incur costs. In the second stage, the first two players may transfer resources among each other. The adversary observes this transfer, and decides on the allocation of its resources to the two battles with the players. At the third step, the adversary and the other two players fight on the updated number of battlefields and receive payoffs. We characterize the subgame-perfect Nash equilibrium (SPNE) of the game in various parameter regions. In particular, we show that there are certain parameter regions in which if the players act according to the SPNE strategies, then (i) one of the first two players add battlefields and transfer resources to the other player (a coalition is formed), (ii) there is no addition of battlefields and no transfer of resources (no coalition is formed). We discuss the implications of the results on resource allocation for securing cyberphysical systems.
  • Keywords
    game theory; security; SPNE; adversary fights; battlefields; cyberphysical security; resource allocation; subgame-perfect Nash equilibrium; three-stage Colonel Blotto game; three-step three-player complete information Colonel Blotto game; Computer hacking; Educational institutions; Games; Nash equilibrium; Resource management; Servers; Intelligent systems; Optimization; Stochastic systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    American Control Conference (ACC), 2014
  • Conference_Location
    Portland, OR
  • ISSN
    0743-1619
  • Print_ISBN
    978-1-4799-3272-6
  • Type

    conf

  • DOI
    10.1109/ACC.2014.6859164
  • Filename
    6859164