• DocumentCode
    184854
  • Title

    Fuzzy logic decision making for autonomous robotic applications

  • Author

    Mitchell, S. ; Cohen, K.

  • Author_Institution
    Dept. of Aerosp. Eng. & Eng. Mech., Univ. of Cincinnati, Cincinnati, OH, USA
  • fYear
    2014
  • fDate
    29-31 Oct. 2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    There is growing in interest in the effectiveness of emulating human decision making and learning in modern aerospace applications. The following is an examination of several applications in which type 1 and 2 fuzzy logic has been utilized in artificial intelligence and machine learning problems to demonstrate their capabilities. In Fuzzy Logic Inferencing for PONG (FLIP), the effectiveness of type 1 logic is examined as an optimal controller for players in the game of PONG. Robotic collaboration is also developed as the PONG game was expanded into a multiplayer option. Collaborative Learning using Fuzzy Inferencing (CLIFF) is an extension of this PONG game, however type-2 logic is used to create a robotic coach that optimizes its players to beat its opponent in a development of layered fuzzy learning. Precision Route Optimization using Fuzzy Intelligence (PROFIT) examines the use of fuzzy logic as an optimizer in an algorithmic solution to a modified Travelling Salesman Problem (TSP). The TSP is modified in a way to better mimic a real-life scenario where footprints must be visited instead of simply points, which gives an interesting complexity to the problem. Considering the successes associated with these research endeavors, it can be concluded that type 1 and 2 fuzzy logic are both interesting tools that can further the abilities of intelligent systems and machine learning algorithms.
  • Keywords
    decision making; fuzzy logic; fuzzy reasoning; learning (artificial intelligence); optimal control; path planning; robots; travelling salesman problems; CLIFF; FLIP; PROFIT; TSP; aerospace applications; artificial intelligence problems; autonomous robotic applications; collaborative learning using fuzzy inferencing; fuzzy logic decision making; fuzzy logic inferencing for PONG; human decision making; human learning; intelligent systems; layered fuzzy learning; machine learning algorithms; machine learning problems; modified travelling salesman problem; multiplayer option; optimal controller; precision route optimization using fuzzy intelligence; robotic collaboration; type 1 fuzzy logic; type 2 fuzzy logic; Decision making; Fuzzy logic; Fuzzy systems; Games; Genetic algorithms; Optimization; Robots;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Awareness Science and Technology (iCAST), 2014 IEEE 6th International Conference on
  • Conference_Location
    Paris
  • Type

    conf

  • DOI
    10.1109/ICAwST.2014.6981843
  • Filename
    6981843