Title : 
It is not a Game, Not Even Social: New Service Engineering Paradigms from Lessons Learned in Mobile Social Games in Japan
         
        
            Author : 
Yamakami, Toshihiko
         
        
            Author_Institution : 
Res. & Bus. Dev., ACCESS, Chiba, Japan
         
        
        
        
        
        
            Abstract : 
There is an increasing visibility of mobile social games in Japan. The radical growth of item-purchasing in mobile social games is generating new hype in mobile business. The author revisits the game and social factors of the revenue-generating engines of mobile social games. The author examines the underlying principles of revenue-generating engines in mobile social games, which leads to exploration of a new framework of service engineering for a wider scope beyond game design.
         
        
            Keywords : 
computer games; mobile computing; purchasing; social networking (online); Japan; game design; item purchasing; mobile business; mobile social games; revenue-generating engine; service engineering paradigm; Business; Engines; Games; Internet; Mobile communication; Mobile computing; Social network services; social game design;
         
        
        
        
            Conference_Titel : 
Advanced Information Networking and Applications Workshops (WAINA), 2012 26th International Conference on
         
        
            Conference_Location : 
Fukuoka
         
        
            Print_ISBN : 
978-1-4673-0867-0
         
        
        
            DOI : 
10.1109/WAINA.2012.218