DocumentCode :
1849553
Title :
Generating an ω-tile set for texture synthesis
Author :
Ng, Tuen-Young ; Wen, Conghua ; Tan, Tim-Seng ; Zhang, Xinyu ; Kim, Young J.
Author_Institution :
Sch. of Comput., Nat. Univ. of Singapore, Singapore
fYear :
2005
fDate :
22-24 June 2005
Firstpage :
177
Lastpage :
184
Abstract :
This paper presents an effective approach to generate a set of small textures from an input texture that can be tiled together to synthesize large textures. Such a small set can be useful in texturing any large area realistically and efficiently while consuming only a small amount of texture memory. Our approach is advantageous in its ability to generate a smaller number of tiles that can embed much more texture patterns and with less conspicuous seams within each tile than earlier approaches. As a result, our approach can generate large textures that look as if each were from a continuous part of the input texture while avoiding highly repetitive patterns. In general, our approach performs very well and shows a particular strength, compared to earlier approaches, for input textures of elaborate or relatively large features, or with distinctive colors.
Keywords :
image colour analysis; image texture; realistic images; Wang tile; image generation; nonrepetitive tiling; texture memory; texture synthesis; Application software; Chromium; Computer graphics; Computer science; Focusing; Humans; Image generation; Sampling methods; Smoothing methods; Tiles;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International 2005
ISSN :
1530-1052
Print_ISBN :
0-7803-9330-9
Type :
conf
DOI :
10.1109/CGI.2005.1500411
Filename :
1500411
Link To Document :
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