• DocumentCode
    1849921
  • Title

    A system for real-time watercolour rendering

  • Author

    Burgess, Jeremy ; Wyvill, Geoff ; King, Scott A.

  • Author_Institution
    Dept. of Comput. Sci., Otago Univ., Dunedin, New Zealand
  • fYear
    2005
  • fDate
    22-24 June 2005
  • Firstpage
    234
  • Lastpage
    240
  • Abstract
    We present a system for the real-time rendering of scenes to produce images like watercolour paintings. Our system uses a hybrid of object space rendering techniques and image plane post processing to attain extremely good results very quickly. We achieve this through graphics processing unit (GPU) programming, hardware accelerated shadow volumes, and the use of noise for various different tasks. We manage to circumvent problems found in both previous image space and object space methods by combining the two.
  • Keywords
    image processing; real-time systems; realistic images; rendering (computer graphics); graphics processing unit; image plane post processing; image scene; image space method; object space method; object space rendering; real-time watercolour rendering; watercolour painting; Acceleration; Computer graphics; Computer science; Computer vision; Layout; Painting; Paints; Pigmentation; Real time systems; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International 2005
  • ISSN
    1530-1052
  • Print_ISBN
    0-7803-9330-9
  • Type

    conf

  • DOI
    10.1109/CGI.2005.1500426
  • Filename
    1500426