Title :
Using interactive virtual characters in social neuroscience
Author :
Hale, Joanna ; Xueni Pan ; de C Hamilton, Antonia F.
Author_Institution :
Inst. of Cognitive Neurosci., Univ. Coll. London, London, UK
Abstract :
In recent years, the use of Virtual Characters in experimental studies has opened new research avenues in social neuroscience. In this paper, we present the design, implementation, and preliminary results of two case studies exploring different types of social cognition using interactive Virtual Characters animated with motion captured data.
Keywords :
social sciences computing; virtual reality; interactive virtual characters; motion captured data; social cognition; social neuroscience; Cognition; Games; Investment; Neuroscience; Tablet computers; Virtual environments; Motion Capture; Social Neuroscience; Virtual Characters;
Conference_Titel :
Virtual Reality (VR), 2015 IEEE
Conference_Location :
Arles
DOI :
10.1109/VR.2015.7223359