Title :
Five senses theatre project: Sharing experiences through bodily ultra-reality
Author :
Ikei, Y. ; Shimabukuro, S. ; Kato, S. ; Komase, K. ; Okuya, Y. ; Hirota, Koichi ; Kitazaki, Michiteru ; Amemiya, Tomohiro
Author_Institution :
Tokyo Metropolitan Univ., Japan
Abstract :
The Five Senses Theatre project was established for the development of a basic technology that enables the user to relive a spatial motion of other persons as if the user him/her-self experienced it in person. This technology aims to duplicate a bodily experience performed in the real space and to pass it to the other person. In other words, the user experiences another person´s body that moved in a real space as if the user moved in that real space. The spatial motion may be a walking tour to the world heritage, a legend run of a top athlete, and etc. More specifically, the system creates the sensation of a self-body motion without a voluntary motion of the user by providing physical motion to the real body. The sensation of self-body motion is generated by not only a visually induced vection but proprioceptive and tactile sensations of the body passively evoked. The Five Senses Theatre provides multisensory stimuli to the user to make use of the user´s body as medium to project the valuable experience from others to the user´s cognition. The research issues include the following: 1) Cognitive mechanism of passive stimulation perceived as an active motion sensation (pseudo agency), and body ownership transfer (virtual body). 2) Device development of the mutisensory display system, rendering/projection algorithms, and a lifelog data system.
Keywords :
display devices; humanities; rendering (computer graphics); virtual reality; active motion sensation; bodily experience; bodily ultra-reality; body ownership transfer; experience sharing; five senses theatre project; legend run; lifelog data system; mutisensory display system; passive stimulation; physical motion; proprioceptive sensations; rendering-projection algorithms; self-body motion; spatial motion; tactile sensations; top athlete; visually induced vection; walking tour; world heritage; Cognition; Data systems; Fasteners; Haptic interfaces; Legged locomotion; Rendering (computer graphics); Three-dimensional displays; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems — artificial realities; H.5.2 [Information Interfaces and Presentation]: User Interfaces;
Conference_Titel :
Virtual Reality (VR), 2015 IEEE
Conference_Location :
Arles
DOI :
10.1109/VR.2015.7223362