DocumentCode
1851041
Title
Avatar embodiment realism and virtual fitness training
Author
Lugrin, Jean-Luc ; Landeck, Maximilian ; Latoschik, Marc Erich
Author_Institution
HCI Group, Univ. of Wurzburg, Wurzburg, Germany
fYear
2015
fDate
23-27 March 2015
Firstpage
225
Lastpage
226
Abstract
In this paper we present a preliminary study of the impact of avatar realism on illusion of virtual body ownership (IVBO), when using a full body virtual mirror for fitness training. We evaluated three main types of user representation: realistic and non-realistic avatars as well as no avatar at all. Our results revealed that same-gender realistic human avatar elicited a slightly higher level of illusion and performance. However qualitative analysis of open questions revealed that the feeling of power was higher with non-realistic strong-looking avatars.
Keywords
avatars; computer based training; IVBO; avatar embodiment realism; full-body virtual mirror; illusion level; illusion-of-virtual body ownership; no-avatar; nonrealistic avatars; nonrealistic strong-looking avatars; performance level; qualitative analysis; realistic avatars; same-gender realistic human avatar; user representation; virtual fitness training; Atmospheric measurements; Avatars; Games; Mirrors; Shape; Training; H.5.1 [Information Systems]: Artificial — Augmented and Virtual Realities;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality (VR), 2015 IEEE
Conference_Location
Arles
Type
conf
DOI
10.1109/VR.2015.7223377
Filename
7223377
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