DocumentCode
1851073
Title
Influence of avatar realism on stressful situation in VR
Author
Lugrin, Jean-Luc ; Wiedemann, Maximilian ; Bieberstein, Daniel ; Latoschik, Marc Erich
Author_Institution
HCI Group, Univ. of Wurzburg, Wurzburg, Germany
fYear
2015
fDate
23-27 March 2015
Firstpage
227
Lastpage
228
Abstract
In this paper we present a study of the impact of avatar realism on user experience and performance in stressful immersive virtual environments. We evaluated a stressful and a stress-free environment with partial avatar embodiment under low (iconic) or high (photorealistic) visual fidelity conditions. An experiment with forty participants did not reveal any significant differences between both graphical versions. This first result represents an interesting finding since non realistic avatar and environment representations are faster and more economical to produce while requiring less computational resources.
Keywords
avatars; VR; avatar realism; iconic visual fidelity conditions; partial avatar embodiment; photorealistic visual fidelity conditions; stressful immersive virtual environments; virtual reality; Avatars; Games; Skin; Three-dimensional displays; Virtual environments; Visualization; H.5.1 [Information Systems]: Artificial — Augmented and Virtual Realities;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality (VR), 2015 IEEE
Conference_Location
Arles
Type
conf
DOI
10.1109/VR.2015.7223378
Filename
7223378
Link To Document