DocumentCode :
1851287
Title :
Research on 3D modeling in scene simulation based on Creator and 3dsmax
Author :
Chen, Shineng ; Xu, Limei ; Li, Hui
Author_Institution :
Sch. of Mechatronic Eng., Electron. Sci. & Technol. Univ., Chengdu, China
Volume :
4
fYear :
2005
fDate :
2005
Firstpage :
1736
Abstract :
Creating proper 3D models play an important role in the development of scene simulation system based on multigen creator and Vega software. However, it is very difficult to construct complex structures by multigen creator. In this paper, one approach is proposed utilizing 3dsmax assistant modeling software (we use 3dsmax as an assistant modeling software). 3D model developed in 3dsmax can be saved in .3ds file and then imported into multigen creator. The model is revised and then saved in .fit file of creator. To reduce model´s data, simplification strategy is used in modeling process. The problem of constructing complex models in creator is solved smoothly. The models constructed by this method have good third dimension, small size, and could be driving by Vega correctly.
Keywords :
natural scenes; solid modelling; 3D modeling; 3dsmax; Creator; Vega software; assistant modeling software; multigen creator software; scene simulation; Computational modeling; Computer graphics; Hardware; Large-scale systems; Layout; Mechatronics; Orbital calculations; Rockets; Software libraries; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mechatronics and Automation, 2005 IEEE International Conference
Conference_Location :
Niagara Falls, Ont., Canada
Print_ISBN :
0-7803-9044-X
Type :
conf
DOI :
10.1109/ICMA.2005.1626821
Filename :
1626821
Link To Document :
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