DocumentCode
1851566
Title
Integrating Domain Experts in Educational Game Authoring: A Case Study
Author
Marchiori, Eugenio J. ; Serrano, Ángel ; Blanco, Ángel Del ; Martínez-Ortíz, Iván ; Fernandez-Manjon, B.
Author_Institution
Dept. of Artificial Intell. & Software Eng., Complutense Univ., Madrid, Spain
fYear
2012
fDate
27-30 March 2012
Firstpage
72
Lastpage
76
Abstract
Authoring educational games introduces difficult problems because it is the product of multidisciplinary work, integrating very different experts with different backgrounds that use different terminology. In this paper we discuses how a team composed of computer science experts, an education expert and two medical experts successfully tacked the problem of designing and implementing an educational video game. An approach consisting of different tools and strategies was used to ensure educational value, correctness and completeness of the knowledge represented in the game. The game´s goal is to teach basic medical first response procedures to young students (12-15 year old) by using photo realistic representations of the situations and videos with correct realization of the procedures. The game was successfully completed and is currently available online and being tested with real students.
Keywords
computer aided instruction; computer games; educational aids; computer science experts; domain experts; education expert; educational game authoring; educational video game; medical experts; medical first response; Computational modeling; Computer science; Educational technology; Games; Prototypes; Testing; Educational video game; case study; flow-diagrams; multidisciplinary development; rapid-prototyping;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE Fourth International Conference on
Conference_Location
Takamatsu
Print_ISBN
978-1-4673-0885-4
Type
conf
DOI
10.1109/DIGITEL.2012.20
Filename
6185583
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