DocumentCode
1851729
Title
Fast 3D face modeling using mesh optimization and vertex integration
Author
Lee, Hyun Cheol ; Kim, Eun Seok ; Hur, Gi Taek
Author_Institution
Dept. of Digital Contents, Dongshin Univ., South korea
fYear
2005
fDate
23-25 June 2005
Firstpage
415
Lastpage
418
Abstract
3D animation is a field in computer graphics with vibrant recent research activities, and one of the important research areas in 3D animation is animating the human being. Animation production using 3D faces has traditionally involved the animator conducting frame-by-frame manual work, requiring much effort, time, equipment and 3D software. This paper describes the implementation process of creating a fast and simple 3D face model that resembles the actual human face by inputting the frontal facial image, and suggests a technique for simplifying the mesh data of the general 3D model.
Keywords
computer animation; face recognition; image processing; mesh generation; optimisation; realistic images; rendering (computer graphics); solid modelling; 3D animation; 3D face modeling; computer graphics; frontal facial image; human face; mesh optimization; vertex integration; Clustering algorithms; Computer graphics; Face; Facial animation; Humans; Memory management; Optimization methods; Production; Rendering (computer graphics); Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Enterprise networking and Computing in Healthcare Industry, 2005. HEALTHCOM 2005. Proceedings of 7th International Workshop on
Print_ISBN
0-7803-8940-9
Type
conf
DOI
10.1109/HEALTH.2005.1500495
Filename
1500495
Link To Document