• DocumentCode
    1851758
  • Title

    Wings and flying in immersive VR — Controller type, sound effects and experienced ownership and agency

  • Author

    Sikstrom, Erik ; de Gotzen, Amalia ; Serafin, Stefania

  • Author_Institution
    Aalborg Univ. Copenhagen, Aalborg, Denmark
  • fYear
    2015
  • fDate
    23-27 March 2015
  • Firstpage
    281
  • Lastpage
    282
  • Abstract
    An experiment investigated the subjective experiences of ownership and agency of a pair of virtual wings attached to a motion controlled avatar in an immersive virtual reality setup. A between groups comparison of two ways of controlling the movement of the wings and flight ability. One where the subjects achieved the wing motion and flight ability by using a hand-held video game controller and the other by moving the shoulder. Through four repetitions of a flight task with varying amounts of self-produced audio feedback (from the movement of the virtual limbs), the subjects evaluated their experienced embodiment of the wings on a body ownership and agency questionnaire. The results shows significant differences between the controllers in some of the questionnaire items and that adding self-produced sounds to the avatar, slightly changed the subjects evaluations.
  • Keywords
    avatars; interactive devices; controller type; experienced agency; experienced ownership; flight ability; hand-held video game controller; immersive VR; immersive virtual reality; motion controlled avatar; self-produced audio feedback; sound effects; virtual reality; virtual wings; wings movement; Avatars; Games; Solid modeling; Tracking; Virtual environments; Visualization; H.5.1 [Multimedia Information Systems]: Artificial; virtual realities — Audio output;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2015 IEEE
  • Conference_Location
    Arles
  • Type

    conf

  • DOI
    10.1109/VR.2015.7223405
  • Filename
    7223405