• DocumentCode
    1851913
  • Title

    Brief Guidelines for Educational Adventure Games Creation (EAGC)

  • Author

    Sommeregger, Paul ; Kellner, Gudrun

  • Author_Institution
    Inst. of Software Technol. & Interactive Syst., Vienna Univ. of Technol., Vienna, Austria
  • fYear
    2012
  • fDate
    27-30 March 2012
  • Firstpage
    120
  • Lastpage
    122
  • Abstract
    Many recent studies have shown that educational games are effective tools for learning. Nevertheless, it is hard to find any practical guidelines for the creation of such games. The goal of this paper is to develop such guidelines for the creation of educational adventure games.
  • Keywords
    computer aided instruction; computer games; EAGC; Educational Adventure Games Creation; e-learning; game design; learning tool; Computational modeling; Computers; Games; Guidelines; Project management; Testing; User interfaces; digital game-based learning; e-learning; educational adventure games; game design; game development;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE Fourth International Conference on
  • Conference_Location
    Takamatsu
  • Print_ISBN
    978-1-4673-0885-4
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2012.32
  • Filename
    6185595