DocumentCode :
1851913
Title :
Brief Guidelines for Educational Adventure Games Creation (EAGC)
Author :
Sommeregger, Paul ; Kellner, Gudrun
Author_Institution :
Inst. of Software Technol. & Interactive Syst., Vienna Univ. of Technol., Vienna, Austria
fYear :
2012
fDate :
27-30 March 2012
Firstpage :
120
Lastpage :
122
Abstract :
Many recent studies have shown that educational games are effective tools for learning. Nevertheless, it is hard to find any practical guidelines for the creation of such games. The goal of this paper is to develop such guidelines for the creation of educational adventure games.
Keywords :
computer aided instruction; computer games; EAGC; Educational Adventure Games Creation; e-learning; game design; learning tool; Computational modeling; Computers; Games; Guidelines; Project management; Testing; User interfaces; digital game-based learning; e-learning; educational adventure games; game design; game development;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE Fourth International Conference on
Conference_Location :
Takamatsu
Print_ISBN :
978-1-4673-0885-4
Type :
conf
DOI :
10.1109/DIGITEL.2012.32
Filename :
6185595
Link To Document :
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