• DocumentCode
    1852330
  • Title

    End-to-end data reduction and hardware accelerated rendering techniques for visualizing time-varying non-uniform grid volume data

  • Author

    Akiba, Hiroshi ; Ma, Kwan-Liu ; Clyne, John

  • Author_Institution
    Inst. for Data Anal. & Visualization, Univ. of California at Davis, USA
  • fYear
    2005
  • fDate
    20-21 June 2005
  • Firstpage
    31
  • Lastpage
    225
  • Abstract
    We present a systematic approach for direct volume rendering terascale-sized data that are time-varying, and possibly non-uniformly sampled, using only a single commodity graphics PC. Our method employs a data reduction scheme that combines lossless, wavelet-based progressive data access with a user-directed, hardware-accelerated data packing technique. Data packing is achieved by discarding data blocks with values outside the data interval of interest and encoding the remaining data in a structure that can be efficiently decoded in the GPU. The compressed data can be transferred between disk, main memory, and video memory more efficiently, leading to more effective data exploration in both spatial and temporal domains. Furthermore, our texture-map based volume rendering system is capable of correctly displaying data that are sampled on a stretched, Cartesian grid. To study the effectiveness of our technique we used data sets generated from a large solar convection simulation, computed on a non-uniform, 504×504×2048 grid.
  • Keywords
    data reduction; data visualisation; grid computing; rendering (computer graphics); Cartesian grid; GPU; data sets; end-to-end data reduction; hardware accelerated rendering techniques; hardware-accelerated data packing technique; single commodity graphics PC; solar convection simulation; texture-map based volume ren-dering system; time-varying nonuniform grid volume data visualization; video memory; volume rendering terascale-sized data; wavelet-based progressive data access; Acceleration; Data visualization; Decoding; Encoding; Graphics; Hardware; Mesh generation; Rendering (computer graphics); Time varying systems; Video compression;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Volume Graphics, 2005. Fourth International Workshop on
  • ISSN
    1727-8376
  • Print_ISBN
    3-905673-26-6
  • Type

    conf

  • DOI
    10.1109/VG.2005.194094
  • Filename
    1500521