DocumentCode
1852473
Title
Development of a Simulation Learning Environment for Inquiry-based Learning: An Example of Stray Dogs Problem in Taiwan
Author
Kuo, Wen-Lin ; He, Yu-Ying ; Chang, Chih-Kai
Author_Institution
Dept. of Inf. & Learning Technol., Nat. Univ. of Tainan, Tainan, Taiwan
fYear
2012
fDate
27-30 March 2012
Firstpage
182
Lastpage
186
Abstract
The main aim of the paper is to establish a simulation environment for inquiry-based learning, in which learners can explore and think possible solutions of stray dogs problems in Taiwan. First, researchers collect related information of stray dogs in Taipei city and use Net Logo to build the model for simulating the both natural and social phenomena (i.e. stray dogs problem). "Agents", including stray dogs, dog-catchers, and animal rescuers, are designed and adjusted on the basis of the collected actual information to make simulation results more meaningful for learning. The main contribution of this study is to allow learners to experience the complexity of the social phenomena and the interaction between associated factors so that they can realize the research process of social science. Although the established model of the simulated learning environment for stray dogs is not very precise, it doesn\´t affect the design and process of the learning activity. The future research will conduct educational experiments of the designed learning activity with integration of the simulated environment for stray dogs and evaluate learners\´ cognitive and affective changes before and after the experiments.
Keywords
computer aided instruction; NetLogo; Taipei city; Taiwan; affective changes; animal rescuers; cognitive changes; dog-catchers; inquiry-based learning; natural phenomena; simulation learning environment; social phenomena; stray dogs; stray dogs problems; Atmospheric modeling; Cities and towns; Computational modeling; Dogs; Positron emission tomography; Simulation; NetLogo; agent-based modeling; inquiry-based learning; simulation; stray dogs problem;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE Fourth International Conference on
Conference_Location
Takamatsu
Print_ISBN
978-1-4673-0885-4
Type
conf
DOI
10.1109/DIGITEL.2012.52
Filename
6185615
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