DocumentCode :
1852904
Title :
Physics based virtual machines
Author :
Impelluso, Thomas
Author_Institution :
Dept. of Mech. Eng., San Diego State Univ., CA, USA
Volume :
2
fYear :
2001
fDate :
2001
Abstract :
In 1998 the Department of Mechanical Engineering at San Diego State University began developing a series of courses using virtual reality as a tool to integrate the concepts of mechanical engineering. As the seminal project of these four classes, students are required to select a machine from the world around them and reproduce it in 3D virtual reality. Each of these machines has an inherent physical law that governs an aspect of its function, and students are expected to write the software governing the simplified physics. This paper discusses various aspects of the four courses, but focuses on the last one
Keywords :
computer aided instruction; engineering education; mechanical engineering; virtual reality; 3D virtual reality; Department of Mechanical Engineering; San Diego State University; courses development; mechanical engineering; physics based virtual machines; simplified physics; software; virtual reality; Design automation; Educational institutions; Engineering profession; Engineering students; Mechanical engineering; Physics; Systems engineering education; Virtual machining; Virtual reality; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Frontiers in Education Conference, 2001. 31st Annual
Conference_Location :
Reno, NV
ISSN :
0190-5848
Print_ISBN :
0-7803-6669-7
Type :
conf
DOI :
10.1109/FIE.2001.963685
Filename :
963685
Link To Document :
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