Title :
A job-shop batch scheduling method based on game theory
Author :
Rui Wang ; Guanghui Zhou
Author_Institution :
Sch. of Sci., Xi´an Univ. of Archit. & Technol., Xi´an, China
fDate :
July 30 2013-Aug. 2 2013
Abstract :
As the scheduling objective of taking the maximal profit of each task consisting of work pieces submitted bycustomers, a non-cooperation game model for batch scheduling is presented. In order to effectively find the Nash equilibrium point of the model, a strategy about multiple transport and gapless equivalent batch splitting is adopted. A hybrid adaptive genetic algorithm based on hill-climbing method is designed. A numerical case study is carried out to demonstrate the validity of scheduling methods.
Keywords :
batch production systems; game theory; genetic algorithms; job shop scheduling; Nash equilibrium point; game theory; gapless equivalent batch splitting; hill climbing method; hybrid adaptive genetic algorithm; job shop batch scheduling method; multiple transport; noncooperation game model; scheduling; Adaptation models; Biological cells; Games; Genetic algorithms; Job shop scheduling; Nash equilibrium; Batch scheduling; Batch scheduling strategy; Game theory; Hybrid adaptive GA;
Conference_Titel :
Assembly and Manufacturing (ISAM), 2013 IEEE International Symposium on
Conference_Location :
Xi´an
Print_ISBN :
978-1-4799-1656-6
DOI :
10.1109/ISAM.2013.6643523