DocumentCode
1858709
Title
Natural and synthetic video in MPEG-4
Author
Ostermann, Jörn ; Puri, Atul
Author_Institution
AT&T Labs., Red Bank, NJ, USA
Volume
6
fYear
1998
fDate
12-15 May 1998
Firstpage
3805
Abstract
The ISO MPEG Committee, after successful completion of the MPEG-1 and the MPEG-2 standards, has recently completed the Committee Draft for MPEG-4, its third standard. MPEG-4 is designed to be an object-based standard for multimedia coding. The visual part of the standard specifies coding of both natural and synthetic video. The MPEG-4 visual standard supports coding of natural video not only in a conventional manner (using frames) but also as a collection of arbitrary shape objects (using video object planes). Further, it supports functionalities such as spatial and temporal scalability, both conventional and with arbitrary shape objects. It also supports error resilient coding for delivery of coded video on error prone channels. MPEG-4 visual standard also supports coding of synthetic video which includes still texture maps used in 3D graphics models, mesh geometry for object animation, and parameters for facial animation
Keywords
code standards; computer animation; image texture; motion compensation; motion estimation; multimedia systems; natural scenes; video coding; 3D graphics models; MPEG-4 visual standard; arbitrary shape objects; error resilient coding; facial animation; mesh geometry; multimedia coding; natural video coding; object animation; object-based standard; spatial scalability; still texture maps; synthetic video coding; temporal scalability; video object planes; Decoding; Facial animation; Geometry; Graphics; MPEG 4 Standard; Resilience; Robustness; Scalability; Shape; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing, 1998. Proceedings of the 1998 IEEE International Conference on
Conference_Location
Seattle, WA
ISSN
1520-6149
Print_ISBN
0-7803-4428-6
Type
conf
DOI
10.1109/ICASSP.1998.679713
Filename
679713
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