Title :
A New Concurrent Checkpoint Mechanism for Real-Time and Interactive Processes
Author :
Liao, Jianwei ; Ishikawa, Yutaka
Author_Institution :
Grad. Sch. of Inf. Sci. & Technol., Univ. of Tokyo, Tokyo, Japan
Abstract :
This paper presents a new concurrent checkpoint mechanism that allows the checkpointed process to run without stopping while checkpoints are set. The checkpointed process can keep running until a memory access request is captured by tracing TLB misses while dumping memory pages (the most time-consuming step when setting a checkpoint). At that time, the checkpointer in the kernel will copy the memory access target page to the designated memory buffer for constructing a consistent state of the checkpointed process, and then resume the memory access. From the experimental results, in contrast to non-concurrent checkpoint techniques, this mechanism can reduce the downtime time of the checkpointed process by 47.4% - 89.8% to ensure concurrency between setting a checkpoint and execution of the checkpointed process. In addition, compared with a traditional concurrent checkpoint system, this mechanism saves more than 2.2% of the checkpoint time and decreases the downtime of the checkpointed process by more than 10%.
Keywords :
checkpointing; concurrent checkpoint mechanism; dumping memory pages; interactive process; memory access request; memory access target page; real-time process; Benchmark testing; Buffer storage; Checkpointing; Concurrent computing; Kernel; Linux; Nonvolatile memory; concurrent checkpoint; real-time and interactive processes; reduced downtime;
Conference_Titel :
Computer Software and Applications Conference (COMPSAC), 2010 IEEE 34th Annual
Conference_Location :
Seoul
Print_ISBN :
978-1-4244-7512-4
Electronic_ISBN :
0730-3157
DOI :
10.1109/COMPSAC.2010.12