• DocumentCode
    186438
  • Title

    Adapting a cheap game controller as a natural 3D input

  • Author

    Azmi, Nurazlin Zainal ; Wyvill, Geoff ; Knott, Arnold

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Otago, Dunedin, New Zealand
  • fYear
    2014
  • fDate
    16-18 June 2014
  • Firstpage
    32
  • Lastpage
    37
  • Abstract
    Due to the huge size of the market for interactive games, game controllers are very cheap. Because of this they are a popular choice as input devices for research in user interfaces. The Software Development Kit that comes with each controller also makes it appealing compared with the effort of creating an original input device. We present a natural user interface for 3D interaction that uses a game controller. Our design is based on five core characteristics: i) It uses cheap hardware as an interface; ii) It implements a 6DoF interaction; iii) It allows 3D manipulation of an object; iv) We test the interface by experiment; and v) We compare the natural interface with a standard mouse interface doing a similar task. Results from the experiment showed that our natural interface is easy to use and has a faster completion times compared with the standard modeling interface.
  • Keywords
    interactive devices; software engineering; user interfaces; 3D manipulation; 6DoF interaction; cheap game controller; interactive games; natural 3D input; natural user interface; software development kit; Avatars; Electron tubes; Games; Mice; Standards; Three-dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Human System Interactions (HSI), 2014 7th International Conference on
  • Conference_Location
    Costa da Caparica
  • Type

    conf

  • DOI
    10.1109/HSI.2014.6860444
  • Filename
    6860444