DocumentCode :
1865947
Title :
Synergetic CG choreography through constraining and deconstraining at will
Author :
Yamane, Katsu ; Nakamura, Yoshihiko
Author_Institution :
Dept. of Mechano-Informatics, Tokyo Univ., Japan
Volume :
1
fYear :
2002
fDate :
2002
Firstpage :
855
Abstract :
Presents an interface for creating whole-body motions of human and animal characters without reference motion. Its basic function is to enable animators to generate a natural motion by dragging a link to an arbitrary position with any number of links pinned in the global frame, as well as other constraints such as desired joint angles and joint motion ranges. Each constraint can be switched on or off, strengthened or weakened for each joint at a user´s will. The interface is based on an online inverse kinematics technique that allows more flexible attachment of pins and various types of constraints. Editing or retargeting captured motion requires only a small modification to the original method, although the method can create natural motions from scratch. We also demonstrate the power and usability of the proposed method by a number of example motion clips.
Keywords :
computer animation; kinematics; animal characters; animation; constraining; deconstraining; global frame; human characters; joint motion range; motion editing; natural motion; online inverse kinematics technique; synergetic computer graphics choreography; whole-body motions; Animals; Animation; Character generation; Humans; Joints; Kinematics; Layout; Libraries; Pins; Usability;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 2002. Proceedings. ICRA '02. IEEE International Conference on
Print_ISBN :
0-7803-7272-7
Type :
conf
DOI :
10.1109/ROBOT.2002.1013464
Filename :
1013464
Link To Document :
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