• DocumentCode
    1866540
  • Title

    A memory insensitive technique for large model simplification

  • Author

    Lindstrom, Peter ; Silva, Cláudio T.

  • Author_Institution
    Center for Appl. Sci. Comput., Lawrence Livermore Nat. Lab., Berkeley, CA, USA
  • fYear
    2001
  • fDate
    21-26 Oct. 2001
  • Firstpage
    121
  • Lastpage
    550
  • Abstract
    The authors propose three simple, but significant improvements to the OoCS (Out-of-Core Simplification) algorithm of P. Lindstrom (2000) which increase the quality of approximations and extend the applicability of the algorithm to an even larger class of compute systems. The original OoCS algorithm has memory complexity that depends on the size of the output mesh, but no dependency on the size of the input mesh. That is, it can be used to simplify meshes of arbitrarily large size, but the complexity of the output mesh is limited by the amount of memory available. Our first contribution is a version of OoCS that removes the dependency of having enough memory to hold (even) the simplified mesh. With our new algorithm, the whole process is made essentially independent of the available memory on the host computer. Our new technique uses disk instead of main memory, but it is carefully designed to avoid costly random accesses. Our two other contributions improve the quality of the approximations generated by OoCS. We propose a scheme for preserving surface boundaries which does not use connectivity information, and a scheme for constraining the position of the "representative vertex" of a grid cell to an optimal position inside the cell.
  • Keywords
    computational geometry; sorting; storage management; very large databases; visual databases; OoCS; Out-of-Core Simplification algorithm; approximation quality; computational geometry; compute systems; connectivity information; external sorting; grid cell; input mesh; large data; memory complexity; object modeling; optimal position; out-of-core algorithms; output mesh; polygonal surface simplification; quadric error metrics; random accesses; surface boundaries; Acceleration; Algorithm design and analysis; Approximation algorithms; Chromium; Computational geometry; Computer errors; Computer graphics; Data visualization; Solid modeling; Sorting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 2001. VIS '01. Proceedings
  • Conference_Location
    San Diego, CA, USA
  • Print_ISBN
    0-7803-7201-8
  • Type

    conf

  • DOI
    10.1109/VISUAL.2001.964502
  • Filename
    964502